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Old 02-11-2010, 03:19 PM
Dr.G's Avatar
Dr.G Dr.G is offline
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Join Date: Nov 2007
Location: Denmark
Posts: 774
Orpheu module

For those who still codes for DoD, this is very interesting! Atm i havent tested his yet, but i will later today or tomorrow. And post some results.

The concept is the following:

The module handles the conversion between types in C++ and pawn and makes you able to use a function if you can provide it a way to have it's address in memory and tell him the types of data that are involved with it. It includes a generic way of working with C++ structs.

Link to the Orpheu module

Orpheu: Using virtual functions tutorial

- Cheers
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Old 02-11-2010, 10:31 PM
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Zor Zor is offline
dodplugins admin
Join Date: Jun 2006
Posts: 687
Sounds great! Would be nice to get weapons added like the shotty as its own weapon, and smoke grenades, etc.

1) Never forget that your weapon was made by the lowest bidder.
2) When the pin is pulled, Mr. Grenade is not your friend.
3) The most dangerous thing on the battlefield is an officer with a map.
4) Friendly fire has the right of way.
5) The only thing more dangerous than attracting enemy fire is attracting your Sergent attention.

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Old 02-14-2010, 05:57 PM
Dr.G's Avatar
Dr.G Dr.G is offline
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Join Date: Nov 2007
Location: Denmark
Posts: 774
Ive been testing some virtual functions.Check this out
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