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Trash Threads without homes... Just because a plugin is in here doesnt mean that it doesnt work.. It might be a duplicate, non dod-specific, or it written so sloppy that we cant approve anyone using it...

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  #1  
Old 07-16-2006, 02:55 PM
raphxyz raphxyz is offline
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Join Date: Sep 2005
Posts: 28
DoD ClanMatch ML

Hi all !
I ave work the dod_clanmatch plugin by FireStorm for change this on a multi-languages plugin and more...


Removed the Compiled Version

INFOS :
Quote:
//
// AMX Mod X Script
//
// Developed by The AMX Mod X DoD Community
// http://www.dodplugins.net
//
// Author: [RST] FireStorm
//
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//

REQUIRE MODULES :
Quote:
<amxmodx>
<amxmisc>
<dodx>
<sockets>

CVAR :
Quote:
// USAGE:
// ======
//
// amx_dodmatchmenu = displays the DoD ClanMatch Menu
// (you can access all further commands
// and settings directly through the menu!)
//
// dod_cm_folder <folder> = sets folder with your configs (cvar!)
// (default is "dod_clanmatch", don't change this
// if you just want to use this plugin in one league!)
//
// dod_cm_sounds < 0 - 1 > To desable or enable dod_clanmatch sounds
//
// dod_cm_music < 0 - 1 > To desable or enable the music at the final show scores
//
// dod_cm_voice_fr < 0 - 1 > To desable or enable the traduction voice clan match (decompte,etc...)
//
//
// dod_cm_enablehltv < 0 - 1 > To desable or enable the hltv record
//
// dod_cm_hltvrcon < RCON_HLTV > the rcin in your hltv.cfg
//
//
// ================================================== =============
// YOU ONLY NEED THE FOLLOWING COMMANDS IF YOU DON'T USE THE MENU!
// ================================================== =============
//
//
// amx_setdodmatcha <map1> <map2> <mapmode> <time> <ff>
// <showtime> <showscore>
//
// amx_setdodmatchb <password> <servername> <clantag1> <clantag2>
// <readysig> <cancelsig> <matchresulttime>
//
// amx_loaddodmatch = loads basic match environment from file
// "dod_matchbase.cfg"
//
// amx_startdodmatch = starts the previous set match
//
// amx_stopdodmatch = aborts a running match
//
// amx_restartdodmatch = restarts the current round played
//
// amx_soundsdodmatch <0 , 1> = <Desable , Enable> sounds at start and stop the match
//
//
// <map1> = the first map to be played
// <map2> = the second map to be played
// <mapmode> = sets mode to play the maps:
// 1 only play each map once
// 2 play each map two times
// <time> = time in minutes to play each map
// <ff> = enable/disable FriendlyFire
// 1 FriendlyFire enabled
// 0 FriendlyFire disabled
// <showtime> = show time left to play
// 1 use a hud-message on roundstart
// 2 use chat text on roundstart
// 3 use a hud-message every minute
// 4 use chat text every minute
// 0 disabled
// <showscore> = show teams' scores
// 1 use a hud-message on roundstart
// 2 use chat text on roundstart
// 3 hud-message & total match score on roundstart
// 4 chat text & total match score on roundstart
// 5 hud-message & total match score every min
// 6 chat text & total match score every min
// 0 disabled
//
// <password> = sets password for the server
// <servername> = sets name for the server while the
// clanmatch is running. (use quotes)
// <clantag1> = sets clantag for the clan that will
// play Axis-Allies-Axis-Allies.
// (use quotes)
// <clantag2> = sets clantag for the clan that will
// play Allies-Axis-Allies-Axis.
// (use quotes)
// <readysig> = word to say to set "ready-status"
// <cancelsig> = word to say to revoke "ready-status"
// <matchresulttime> = sets the time in minutes for the map to
// display the ClanMatch Result Menus
//

DESCRIPTION :
Quote:
//
// DESCRIPTION:
// ============
//
// This is a plugin that a lot of DoD admins have been
// waiting for! - a working DoD ClanMatch plugin!
// Features are:
// - plugin hooks up with DoD's included ClanMatch features
// - completely menu-driven! all settings and commands can
// easiely acced by the "amx_dodmatchmenu"!
// - you can setup the whole match process before you start
// - you can setup two maps and decide whether to play them
// twice (so you can play axis and allies) or only once.
// - a list of available maps for the clanmatchmenu can be
// loaded from the file "dod_matchmaps.cfg" in your
// "dod_clanmatch" folder in your amxx configs folder.
// if it doesn't exist, the maps from your "mapcycle.txt"
// are used.
// - you can load match settings from "dod_matchbase.cfg" so
// you don't have to apply the settings in-game as the command
// gets longer and longer with every feature added.
// - you can set clantags for the teams which will be displayed
// in the results and all messages.
// - servername can be set and applied for the match
// - "WarmUp"-mode is running on each map and the set timelimit
// is applied after both teams are ready and the fight actually
// starts.
// - time remaining can be displayed each roundstart / each min
// - teams' scores can be displayed each roundstart / each min
// - map specific config files can be loaded for each map
// the filename has to be MAPNAME_match.cfg
// (i.e.: dod_kalt_match.cfg) and has to be placed into
// your "dod_clanmatch" folder in your amxx configs folder
// - file "dod_clanmatch.cfg" will be executed if it exists in
// your dod_clanmatch folder in you AMX Mod X configs folder
// when the match is running.
// (use that to set class limits)
// - file "dod_public.cfg" will be executed if it exists in
// your dod_clanmatch folder in you AMX Mod X configs folder
// when the match is finished.
// (use that to remove class limits)
// Furthermore your server.cfg and amxx.cfg is executed
// as well, so most of your standard settings are recovered
// after the match.
// - the result and match scoring details can be viewed after
// the match is over. people will automatically see them
// after they spawned. the password is still active and
// the map will run 5min, then it's all set to normal again.
// - a lot more!
//

MY CHANGES LOG :
Quote:
// - 28.05.2006 Version 0.7.1 (By Br!c3)
// - Multi-language mod (French Traduction)
// - Add sound at start the round
// - Add sound at stop or end the match
// - Add sound at and the round (Funs Aplauses)
// - Add voice decompte (10,9,8,7,6,5,4,3,2,1,warning) before start the round
// Cvar command added - "dod_cm_sounds < 0 - 1 >" For Desable or Enable sounds
// If this is desabled, the precaching for start.wav, applause.wav and stop.wav is desabled to !
// - Add Music at the final score showing on team selected = 3
// Cvar command added - "dod_cm_music" < 0 - 1 >" For Desable or Enable Music on final score showing
// If this is desabled, the precaching for music.wav is desabled to !
// - Add Automatic stopsound at start the round ( Good no ? )
// - Add difered colors at HUD_MESSAGE (Clan [TeamAlpha] join Axis and [TeamBeta] join Allies)
// - Add a auto snapshot the scores at the end of the round
//
// - 31.05.2006 Version 0.7.2 (By Br!c3)
// - Fix restart round decompte.
// - Fix decompte (replace PLUGIN_CONTINUE to PLUGIN_HANDLED)
//
// - 01.06.2006 Version 0.7.3 (By Br!c3)
// - Add French Voice Decompte
// - Add cvar command "dod_cm_voice_fr < 0 - 1 >" For Desable or Enable the french voices
// - WARNING : The name of the sounds folder as bin modified to "sound/dod_clanmatch" !
//
// - 02.06.2006 Version 0.7.4 (By Br!c3)
// - The sounds are downloaded only if the mp_clan_match = 1
// In other words, when you started the match
// - if you do not have a fast server for the sounds => sv_downloadurl "http://raph.be/dod_clanmatch/" in your server.cfg
// It is my small gift
//
// - 17.06.2006 Version 0.7.5 (By Br!c3)
// - Fix a voice decompte if his up to 10 seconds
// - Fix voice : "Allies prets a combattre"
//
// - 11.07.2006 Version 0.7.6 (By Br!c3)
// - Prechache is optimised
// - Optimised play sounds system
// - Modify cvar "dod_cm_voice_fr" to "dod_cm_voice"
// (Change the language into replacing the sound files in the folder "sound/dod_clanmatch/voices/")
// - All the sounds can be in .wav or .mp3
//
// - 06.11.2006 Version 0.7.7 (By Br!c3)
// - Add a command "stoprecording" before starting hltv record bus if the hltv is already recording that does not work
//
// - 11.11.2006 Version 0.7.8 (By Br!c3)
// - Add 2 commands if you say "score" or "time" in the game. That show current score or time left to current round

Download all others files ( sounds, cfg ) : dod_clanmatch.rar

Put the dictionary file (dodclanmatch.txt) in your "addons/amxmodx/data/lang/"

For others languages, you change the language file and give me a file for update

Attached Files
 
 Source (118.5 KB, 350 views)
File Type: txt dodclanmatch.txt (17.9 KB, 306 views)
__________________
Code:
On the road again! |""""""""""""""""""| || _ | DUREX |,|||_;\,___, |___ _ _ _____/==|_|_|_,'__| ' |(@))"(@)) |(@) (@) °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°


Last edited by Zor; 07-22-2009 at 06:43 PM.
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  #2  
Old 07-16-2006, 03:18 PM
diamond-optic's Avatar
diamond-optic diamond-optic is offline
AvaMods.com Admin
Developer
Admin
 
Join Date: May 2005
Location: Upstate New York
Posts: 2,056
why would you post this in 'chat' lol?

or do you not have access to post stuff in the plugins forum?
__________________




| AvaMods | dodplugins | amxx plugins |

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  #3  
Old 07-16-2006, 04:29 PM
raphxyz raphxyz is offline
Junior Member
 
Join Date: Sep 2005
Posts: 28
Indeed, I do not have the access
__________________
Code:
On the road again! |""""""""""""""""""| || _ | DUREX |,|||_;\,___, |___ _ _ _____/==|_|_|_,'__| ' |(@))"(@)) |(@) (@) °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

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  #4  
Old 07-21-2006, 05:59 AM
oneshot oneshot is offline
Junior Member
 
Join Date: May 2005
Posts: 1
thx a lot ^^
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  #5  
Old 09-15-2006, 08:22 AM
madrippeur madrippeur is offline
Junior Member
 
Join Date: Aug 2006
Posts: 13
excellent

Plugin genial qu'il fallait il est vrai mettre en multilangue, c'etait sa seule faiblesse !

Hoo wonderfull a multilangual match plugin, and done by a french !
really good !
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  #6  
Old 09-17-2006, 08:22 AM
deejay87 deejay87 is offline
Junior Member
 
Join Date: Apr 2006
Posts: 1
très bon plugin, et bonne évolution
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  #7  
Old 01-22-2007, 01:52 PM
cebroin cebroin is offline
Junior Member
 
Join Date: Apr 2005
Posts: 1
Unhappy

hi all,

where is the dodclanmatch.txt i don't find it anywhere
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  #8  
Old 01-29-2007, 06:11 PM
raphxyz raphxyz is offline
Junior Member
 
Join Date: Sep 2005
Posts: 28
Yes thanks for your removing!
I have insert the text file.
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Code:
On the road again! |""""""""""""""""""| || _ | DUREX |,|||_;\,___, |___ _ _ _____/==|_|_|_,'__| ' |(@))"(@)) |(@) (@) °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°

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  #9  
Old 02-24-2008, 11:55 PM
tikko tikko is offline
Junior Member
 
Join Date: Sep 2007
Posts: 1
SVP, quelqu'un pourrait me dire lequels des 2 fichiers .sma je dois compiler (je suis en amxmodx 1.8) pour serveur dod 1.3 du topic sur dod_clanmatch???

http://www.dodplugins.net/forums/showthread.php?t=80 (adresse du topic)

dod_clanmatch_amxx-1.60.sma ou dod_clanmatch.sma???????

merci d'avance for your help?????

Last edited by tikko; 02-24-2008 at 11:59 PM.
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  #10  
Old 02-26-2008, 09:20 AM
Relaxen's Avatar
Relaxen Relaxen is offline
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Join Date: Feb 2008
Posts: 8
You take dod_clanmatch.sma then you compile with

http://www.amxmodx.org/webcompiler.cgi


French traduction



Tu prend le dod_clanmatch.sma et tu compile avec


http://www.amxmodx.org/webcompiler.cgi
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