DoD Plugins

Go Back   DoD Plugins

» Navigation
 > FAQ
» Forum Actions
» Programming
 > VERC
» Server Links
For Linking to Us
AvaMods
=|[76AD]|=
GameSpy Rangers
{DFH} Clan
AMX Mod X
DoD Plugins

DoD Plugins (http://www.dodplugins.net/forums/index.php)
-   Trash (http://www.dodplugins.net/forums/forumdisplay.php?f=21)
-   -   DoD ClanMatch ML (http://www.dodplugins.net/forums/showthread.php?t=80)

raphxyz 07-16-2006 02:55 PM

DoD ClanMatch ML
 
11 Attachment(s)
Hi all !
I ave work the dod_clanmatch plugin by FireStorm for change this on a multi-languages plugin and more...


Removed the Compiled Version

INFOS :
Quote:

//
// AMX Mod X Script
//
// Developed by The AMX Mod X DoD Community
// http://www.dodplugins.net
//
// Author: [RST] FireStorm
//
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
REQUIRE MODULES :
Quote:

<amxmodx>
<amxmisc>
<dodx>
<sockets>
CVAR :
Quote:

// USAGE:
// ======
//
// amx_dodmatchmenu = displays the DoD ClanMatch Menu
// (you can access all further commands
// and settings directly through the menu!)
//
// dod_cm_folder <folder> = sets folder with your configs (cvar!)
// (default is "dod_clanmatch", don't change this
// if you just want to use this plugin in one league!)
//
// dod_cm_sounds < 0 - 1 > To desable or enable dod_clanmatch sounds
//
// dod_cm_music < 0 - 1 > To desable or enable the music at the final show scores
//
// dod_cm_voice_fr < 0 - 1 > To desable or enable the traduction voice clan match (decompte,etc...)
//
//
// dod_cm_enablehltv < 0 - 1 > To desable or enable the hltv record
//
// dod_cm_hltvrcon < RCON_HLTV > the rcin in your hltv.cfg
//
//
// ================================================== =============
// YOU ONLY NEED THE FOLLOWING COMMANDS IF YOU DON'T USE THE MENU!
// ================================================== =============
//
//
// amx_setdodmatcha <map1> <map2> <mapmode> <time> <ff>
// <showtime> <showscore>
//
// amx_setdodmatchb <password> <servername> <clantag1> <clantag2>
// <readysig> <cancelsig> <matchresulttime>
//
// amx_loaddodmatch = loads basic match environment from file
// "dod_matchbase.cfg"
//
// amx_startdodmatch = starts the previous set match
//
// amx_stopdodmatch = aborts a running match
//
// amx_restartdodmatch = restarts the current round played
//
// amx_soundsdodmatch <0 , 1> = <Desable , Enable> sounds at start and stop the match
//
//
// <map1> = the first map to be played
// <map2> = the second map to be played
// <mapmode> = sets mode to play the maps:
// 1 only play each map once
// 2 play each map two times
// <time> = time in minutes to play each map
// <ff> = enable/disable FriendlyFire
// 1 FriendlyFire enabled
// 0 FriendlyFire disabled
// <showtime> = show time left to play
// 1 use a hud-message on roundstart
// 2 use chat text on roundstart
// 3 use a hud-message every minute
// 4 use chat text every minute
// 0 disabled
// <showscore> = show teams' scores
// 1 use a hud-message on roundstart
// 2 use chat text on roundstart
// 3 hud-message & total match score on roundstart
// 4 chat text & total match score on roundstart
// 5 hud-message & total match score every min
// 6 chat text & total match score every min
// 0 disabled
//
// <password> = sets password for the server
// <servername> = sets name for the server while the
// clanmatch is running. (use quotes)
// <clantag1> = sets clantag for the clan that will
// play Axis-Allies-Axis-Allies.
// (use quotes)
// <clantag2> = sets clantag for the clan that will
// play Allies-Axis-Allies-Axis.
// (use quotes)
// <readysig> = word to say to set "ready-status"
// <cancelsig> = word to say to revoke "ready-status"
// <matchresulttime> = sets the time in minutes for the map to
// display the ClanMatch Result Menus
//
DESCRIPTION :
Quote:

//
// DESCRIPTION:
// ============
//
// This is a plugin that a lot of DoD admins have been
// waiting for! - a working DoD ClanMatch plugin!
// Features are:
// - plugin hooks up with DoD's included ClanMatch features
// - completely menu-driven! all settings and commands can
// easiely acced by the "amx_dodmatchmenu"!
// - you can setup the whole match process before you start
// - you can setup two maps and decide whether to play them
// twice (so you can play axis and allies) or only once.
// - a list of available maps for the clanmatchmenu can be
// loaded from the file "dod_matchmaps.cfg" in your
// "dod_clanmatch" folder in your amxx configs folder.
// if it doesn't exist, the maps from your "mapcycle.txt"
// are used.
// - you can load match settings from "dod_matchbase.cfg" so
// you don't have to apply the settings in-game as the command
// gets longer and longer with every feature added.
// - you can set clantags for the teams which will be displayed
// in the results and all messages.
// - servername can be set and applied for the match
// - "WarmUp"-mode is running on each map and the set timelimit
// is applied after both teams are ready and the fight actually
// starts.
// - time remaining can be displayed each roundstart / each min
// - teams' scores can be displayed each roundstart / each min
// - map specific config files can be loaded for each map
// the filename has to be MAPNAME_match.cfg
// (i.e.: dod_kalt_match.cfg) and has to be placed into
// your "dod_clanmatch" folder in your amxx configs folder
// - file "dod_clanmatch.cfg" will be executed if it exists in
// your dod_clanmatch folder in you AMX Mod X configs folder
// when the match is running.
// (use that to set class limits)
// - file "dod_public.cfg" will be executed if it exists in
// your dod_clanmatch folder in you AMX Mod X configs folder
// when the match is finished.
// (use that to remove class limits)
// Furthermore your server.cfg and amxx.cfg is executed
// as well, so most of your standard settings are recovered
// after the match.
// - the result and match scoring details can be viewed after
// the match is over. people will automatically see them
// after they spawned. the password is still active and
// the map will run 5min, then it's all set to normal again.
// - a lot more!
//
MY CHANGES LOG :
Quote:

// - 28.05.2006 Version 0.7.1 (By Br!c3)
// - Multi-language mod (French Traduction)
// - Add sound at start the round
// - Add sound at stop or end the match
// - Add sound at and the round (Funs Aplauses)
// - Add voice decompte (10,9,8,7,6,5,4,3,2,1,warning) before start the round
// Cvar command added - "dod_cm_sounds < 0 - 1 >" For Desable or Enable sounds
// If this is desabled, the precaching for start.wav, applause.wav and stop.wav is desabled to !
// - Add Music at the final score showing on team selected = 3
// Cvar command added - "dod_cm_music" < 0 - 1 >" For Desable or Enable Music on final score showing
// If this is desabled, the precaching for music.wav is desabled to !
// - Add Automatic stopsound at start the round ( Good no ? ;) )
// - Add difered colors at HUD_MESSAGE (Clan [TeamAlpha] join Axis and [TeamBeta] join Allies)
// - Add a auto snapshot the scores at the end of the round
//
// - 31.05.2006 Version 0.7.2 (By Br!c3)
// - Fix restart round decompte.
// - Fix decompte (replace PLUGIN_CONTINUE to PLUGIN_HANDLED)
//
// - 01.06.2006 Version 0.7.3 (By Br!c3)
// - Add French Voice Decompte
// - Add cvar command "dod_cm_voice_fr < 0 - 1 >" For Desable or Enable the french voices
// - WARNING : The name of the sounds folder as bin modified to "sound/dod_clanmatch" !
//
// - 02.06.2006 Version 0.7.4 (By Br!c3)
// - The sounds are downloaded only if the mp_clan_match = 1
// In other words, when you started the match
// - if you do not have a fast server for the sounds => sv_downloadurl "http://raph.be/dod_clanmatch/" in your server.cfg
// It is my small gift ;)
//
// - 17.06.2006 Version 0.7.5 (By Br!c3)
// - Fix a voice decompte if his up to 10 seconds
// - Fix voice : "Allies prets a combattre"
//
// - 11.07.2006 Version 0.7.6 (By Br!c3)
// - Prechache is optimised
// - Optimised play sounds system
// - Modify cvar "dod_cm_voice_fr" to "dod_cm_voice"
// (Change the language into replacing the sound files in the folder "sound/dod_clanmatch/voices/")
// - All the sounds can be in .wav or .mp3
//
// - 06.11.2006 Version 0.7.7 (By Br!c3)
// - Add a command "stoprecording" before starting hltv record bus if the hltv is already recording that does not work
//
// - 11.11.2006 Version 0.7.8 (By Br!c3)
// - Add 2 commands if you say "score" or "time" in the game. That show current score or time left to current round
Download all others files ( sounds, cfg ) : dod_clanmatch.rar

Put the dictionary file (dodclanmatch.txt) in your "addons/amxmodx/data/lang/"

For others languages, you change the language file and give me a file for update :)

;)

diamond-optic 07-16-2006 03:18 PM

why would you post this in 'chat' lol?

or do you not have access to post stuff in the plugins forum?

raphxyz 07-16-2006 04:29 PM

Indeed, I do not have the access :rolleyes:

oneshot 07-21-2006 05:59 AM

thx a lot ^^

madrippeur 09-15-2006 08:22 AM

excellent
 
Plugin genial qu'il fallait il est vrai mettre en multilangue, c'etait sa seule faiblesse !

Hoo wonderfull a multilangual match plugin, and done by a french !
really good !

deejay87 09-17-2006 08:22 AM

très bon plugin, et bonne évolution

cebroin 01-22-2007 01:52 PM

hi all,

where is the dodclanmatch.txt i don't find it anywhere

raphxyz 01-29-2007 06:11 PM

Yes thanks for your removing!:mad:
I have insert the text file. :rolleyes:

tikko 02-24-2008 11:55 PM

SVP, quelqu'un pourrait me dire lequels des 2 fichiers .sma je dois compiler (je suis en amxmodx 1.8) pour serveur dod 1.3 du topic sur dod_clanmatch???

http://www.dodplugins.net/forums/showthread.php?t=80 (adresse du topic)

dod_clanmatch_amxx-1.60.sma ou dod_clanmatch.sma???????

merci d'avance for your help?????

Relaxen 02-26-2008 09:20 AM

You take dod_clanmatch.sma then you compile with

http://www.amxmodx.org/webcompiler.cgi


French traduction



Tu prend le dod_clanmatch.sma et tu compile avec


http://www.amxmodx.org/webcompiler.cgi


All times are GMT -3. The time now is 02:40 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
dodplugins.net

» Donations
If you like this website, and would like to give something in return, you can make a donation. Your donation will be used to pay for hosting service, domain, & maintenance costs only!

$

Select your donation amount and then press the Donate button.




» Log in
User Name:

Password:

Not a member yet?
Register Now!
Powered by vBadvanced CMPS v3.2.3

All times are GMT -3. The time now is 02:40 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
dodplugins.net